Today is my fourth rezday. A great many avatars drop out of SL entirely by this age, and of course I was darn near one of them. So I don't propose to do a retrospective of my SL career or anything.
I do, however, plan to muse a bit on an arithmetical coincidence. Four is, of course, a perfect square. So are 49 and 81. What is the relevance of this? Simply that my mother's 81st was yesterday, while my younger sister celebrated her 49th earlier this month. I suppose it can't be that unheard of to have "square" birthdays in the same year as one's parents, but it's not all that common, either. (It's never happened to RL me - the numbers are wrong, with me being a bit older than my sister. Which you could have worked out from the way I described her as my younger sister, I suspect.)
I don't know if there's any great cosmic significance to be ascribed to this. But the coincidence struck me as interesting, and my little blonde brain has been busying itself working out what ages you have to have kids at, for this to happen. (Entirely academic as far as I'm concerned, I do assure you.)
Showing posts with label Miss Bulmer ages. Show all posts
Showing posts with label Miss Bulmer ages. Show all posts
Sunday, March 30, 2014
Friday, March 30, 2012
Little Glorfie wants a pony, and sweeties...
... because she is two years old today!
Actually, since SL years (and Internet years generally) are like dog years, that would make me the equivalent of fourteen, I guess. Ditch the sweeties, I must start listening to music my parents don't like and moaning about how the world doesn't understand me, instead.
Anyway. Last I heard, the average "lifespan" of an SL avatar was around ten months, so I thought I was doing pretty good to make it to one year... at the time, I felt I'd - to some extent - arrived in SL; I'd done a fair number of things - built a house, become part of the Oxbridge community, had inappropriate relationships (details not forthcoming, this is still Not That Sort of Blog), was renting a spot on one of the prime sims in Caledon...
Now, it seems, my involvement has deepened further; I'm engaged in a substantial building project, I've got my own little shop, I'm blogging about SL, and I'm in what feels like a very appropriate sort of relationship, with someone I like and admire and respect enormously, who happens also to be pretty darn sexy. At this rate, by my third SL birthday, I should be living here full-time.
Considering that I arrived on the grid pretty much on a whim, it's kind of amazing I've lasted this long. And I have, in fact, given a fair amount of thought to why I keep coming back here... graphics glitches, crashes, griefers, and idiocies of LL notwithstanding.
And I keep coming back to two things, the creative and the social aspects of SL. First off, the building tools enable me to make cool stuff, and to go out exploring and see cool stuff other people have made. But I could sit at home with Bryce and Terragen and POVRay and make cool stuff; the essential second component is being able to share the experience with others. People are social creatures, after all, and the Internet in general has enabled people to come together, across the globe, in a way unparalleled in human experience - in fact, as a society, we are still working out the implications of all this! SL is one tiny corner of the Internet, but it's one where creativity can flower in strange and fascinating ways. I've been a part of that for two years, now... the chances are very good I will go on with it!
Actually, since SL years (and Internet years generally) are like dog years, that would make me the equivalent of fourteen, I guess. Ditch the sweeties, I must start listening to music my parents don't like and moaning about how the world doesn't understand me, instead.
Anyway. Last I heard, the average "lifespan" of an SL avatar was around ten months, so I thought I was doing pretty good to make it to one year... at the time, I felt I'd - to some extent - arrived in SL; I'd done a fair number of things - built a house, become part of the Oxbridge community, had inappropriate relationships (details not forthcoming, this is still Not That Sort of Blog), was renting a spot on one of the prime sims in Caledon...
Now, it seems, my involvement has deepened further; I'm engaged in a substantial building project, I've got my own little shop, I'm blogging about SL, and I'm in what feels like a very appropriate sort of relationship, with someone I like and admire and respect enormously, who happens also to be pretty darn sexy. At this rate, by my third SL birthday, I should be living here full-time.
Considering that I arrived on the grid pretty much on a whim, it's kind of amazing I've lasted this long. And I have, in fact, given a fair amount of thought to why I keep coming back here... graphics glitches, crashes, griefers, and idiocies of LL notwithstanding.
And I keep coming back to two things, the creative and the social aspects of SL. First off, the building tools enable me to make cool stuff, and to go out exploring and see cool stuff other people have made. But I could sit at home with Bryce and Terragen and POVRay and make cool stuff; the essential second component is being able to share the experience with others. People are social creatures, after all, and the Internet in general has enabled people to come together, across the globe, in a way unparalleled in human experience - in fact, as a society, we are still working out the implications of all this! SL is one tiny corner of the Internet, but it's one where creativity can flower in strange and fascinating ways. I've been a part of that for two years, now... the chances are very good I will go on with it!
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