tag:blogger.com,1999:blog-7759792076847182039.post4403342997646488577..comments2016-03-18T11:32:04.248-07:00Comments on glorfblog: Work in progress...Glorf Bulmerhttp://www.blogger.com/profile/18312244361153234070noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-7759792076847182039.post-3718227073127594452012-11-12T03:38:20.418-08:002012-11-12T03:38:20.418-08:00Considered purely as a build, it's fine - well...Considered purely as a build, it's fine - well up to your usual high standards. And I do appreciate the constraints you had to work with!<br /><br />But, well, I consider it not just as a build, but also as somewhere I'm going to live... and, on that score, I really wasn't happy. (Obviously, I'd have preferred spending prims from the limited allocation on infrastructure, instead of trees! But it seems that was just not an option... which is, in my view, a pity. Caledon has plenty enough wooded areas already, in my opinion. Just my opinion, of course.)Glorf Bulmerhttps://www.blogger.com/profile/18312244361153234070noreply@blogger.comtag:blogger.com,1999:blog-7759792076847182039.post-51731349512381475092012-11-10T19:18:54.516-08:002012-11-10T19:18:54.516-08:00I'm sorry you didn't like the new city str...I'm sorry you didn't like the new city structure. I for one would have loved to have made it more detailed and more open. Steam engines, upper levels, more truss, etc. However, I was on a prim budget and spec limitation. The more prims I used, the fewer you all would have to build with. I presented several designs to Guvnah Shang. The current model is the one that met the specs with the fewest prim used. As far as it being enclosed, that was also part of the specification. The canopy leaves are retractable however, allowing one to build taller than the canopy roof. The engines are also offset for this reason, so that the props do not impede tall structures. There is a lower floor as well, but will need to be accessed by teleporters or 'anywhere doors' since making openings to the lower deck again would have significantly reduced the remaining prim available to all of you. I'm well aware we have differences in build style, and that's fine. It's the variety of SL. But you were not the one tasked with the rebuild, nor were you made previously aware of the limitations I had to work with. Specifically the size, the primcount, the presence of grass and foilage. All these things were desired for the purpose of keeping SSC viable and welcoming rather than being an empty hole in the middle of the nation. Anonymoushttps://www.blogger.com/profile/12269565013509256899noreply@blogger.comtag:blogger.com,1999:blog-7759792076847182039.post-34949377795566978242012-11-08T17:55:23.512-08:002012-11-08T17:55:23.512-08:00You sound very busy! TC of yourself!
webYou sound very busy! TC of yourself!<br /><br />webwebspelunkerhttps://www.blogger.com/profile/01755989655612389046noreply@blogger.comtag:blogger.com,1999:blog-7759792076847182039.post-24557362335327918952012-11-08T07:32:19.130-08:002012-11-08T07:32:19.130-08:00Thank you, Glorf. I knew something didn't see...Thank you, Glorf. I knew something didn't seem "right" about the new Steam Sky City build, but I could not put my finger on it. You did so perfectly...the new build is a flying park, not a clanking, steaming, mechanical city.Lindal Kiddhttps://www.blogger.com/profile/03167920261709382341noreply@blogger.com